About Me

Game designer and Unity developer with 5+ years of experience across multiple genres and platforms. Years of rapid prototyping gave me deep hands-on experience designing and implementing complex systems from scratch — from custom physics to GPU-side optimizations. Now focused on PC & console development with Unity DOTS/ECS.

"I don't just design mechanics — I engineer them from the ground up."
Current Focus

PC & Console Development

Unity DOTS/ECS • Systems Design • Technical Gameplay

Technical Highlights — click to expand

Projects